Adventures of Amaki’dar: Thugs from the Dead!

A dark and rainy night in a new game, and I'm walking back to Whiterun Hold, a torch in my hand, and walking in the rain because I'm over-encumbered. Darn those mammoth tusks!

A dark and rainy night in a new game, and I’m walking back to Whiterun Hold, a torch in my hand, and walking in the rain because I’m over-encumbered. Darn those mammoth tusks!

It’s been a while since I’ve blogged about Amaki’dar’s many adventures in Skyrim. Well as a heads up, I’ve started a new game. Basically one of my favorite addons was updated and it seemed best to start a new game, at least according to the mod makers. If you didn’t there were ways to safely install it, but I couldn’t be bothered.

So this is what happened to Amaki’dar so far. After escaping Helgen, she talked to the blacksmith in Riverwood and helped him forge a dagger and helmet. At one point, when she was going to improve the fit of the helmet, she turned to the workbench, and grabbed a steel ingot by mistake. Of course if it was real life it’d have been no mistake, but being a video game it’s different; I had turned towards the table, but my cross hairs were down on the steel bars when I hit “e” to begin using the table, and that was how I ended up grabbing the steel ingot by mistake. Try to explain that in real life, you’d only get a confused look… and then handcuffs probably…

Anyway, in game, Amaki’dar accidentally grabbed a steel ingot, and the blacksmith of course sees and says, “Hey! You can’t take that!” and the steel ingot was automatically taken out of my inventory. What a lousy start for a Khajiit thief, huh? But beyond this, he did not get hostile or anything, possibly because I was helping him at the forge. I work on the helmet, and he tells me the usual, keep that dagger and helmet and remember him when I’m making skyforge steel. Heh, I thought to myself, I bet you’ll make me think of you long before then by sending thugs after me, right!?

I complete a few more quests, one involving killing a dragon and then climbing up the path to High Hrothgar to visit the graybeards. I now have to journey halfway across Skyrim to find a tomb and retrieve a horn. Joy. What fun. I was walking north down a mountain path when I encountered an argonian who was selling skooma and moonsugar. Naturally I pickpocket the lizard and kill him. It was then I remembered that I needed to return to Klimmek! I had taken supplies up to the graybeards for him, I needed to tell him I was finished with the task.

So I got back but he seemed intent on staying indoors, with the door locked. Picking the lock and breaking in… well of course that’s breaking and entering, tresspassing, invading, and I knew if I did that I’d get nothing out of Klimmek except, “You’re not supposed to be in here!” and possibly a bounty if I didn’t leave straightaway.

I wait outdoors instead. Literally, pressing “T” to bring up the wait option and waiting an hour at a time. Before I knew it, “We’re here to teach you a lesson!” comes from behind me. Uh oh.

Three thugs! I knew it! My drawrven bow and iron arros didn’t even dent their armor, so I looked in my inventory and pulled out an elven mace and nettlebane. I start slashing and smashing away and I get the three down a bit faster than if I had used my bow. It pays to be prepared for the melee.

I loot their bodies, finding 100 gold on each, and one had the contract. I read it expecting to see the blacksmith’s name on it. Instead, the contract was sent by one “argonian.”

Dead thugs in Ivarstead. Oh what a fine mess!

Dead thugs in Ivarstead. Oh what a fine mess!

“WHAT!? That stinking lizard is DEAD! I killed him myself when he saw I was… pick… pocketing… er… ahem…”

Amaki’dar then whistles nonchalantly and walks past the staring guards, and considers finding that argonian and find out exactly how dead bodies can hire thugs!

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